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Personality

Mechanics

Personality
A cat's personality has a lot do to with how the game is run. Players must choose and equal number of good and bad personality traits (minimum of 1 each). Any time the Game Master feels your cat has portrayed one of his personality traits with effect (meaning it had an effect (good or bad respectively) on the outcome of the task/encounter at hand) you may take a kitty treat from the bowl of Kitty Treats in front of the Game Master. These treats may be used to improve die rolls or kept to gain experience points.

Below is a list of Good and bad personality traits you may choose from. You may come up with more if you like, but clear it with the Game Master first.

Good Traits

Adventurous
Active
Open-minded
Famous
Charming
Dedicated
Fascinating
Free spirited
Caring
Generous
Patient
Smart
Witty/humorous
Healthy
Believable
Lucky
Big
Well informed
Outgoing
Strong
Creative
Passionate
Lovable
Alert
Courageous
Optimistic
Punctual
Considerate
Clean
Self-confident
Athletic
Loyal
Dependable
Trustworthy
Friendly

Bad Traits

Aggressive
Annoying
Arrogant
Excitable
Infamous
Demented, crazy
Stupid
Mean
Fat
Self-centered
Jealous
Sensitive
Narrow-minded
Lazy
Cowardly
Stubborn
Ugly
Uninhibited
Hungry
Intolerant
Unfriendly
Loud
Curious
Shallow
Pessimistic
Rebellious
Inconsiderate
Shy
Jumpy
Clumsy
Unpredictable
Disobedient
Untrustworthy
Spoiled
Absent-minded