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Personality

Mechanics

Kitty Treats
Before each game the Game Master should place a bowl of Kitty Treats (or a stand in like glass beads) in front of him. Any time the he feels your a player's cat has portrayed one of his personality traits with effect (meaning it had an effect (good or bad respectively) on the outcome of the task/encounter at hand) the player may take a kitty treat from the bowl.

Uses of Kitty Treats

Rerolling Failures
A player may choose to return a Kitty Treat to the bowl in exchange for an opportunity to reroll a failed die roll.

Improve Skills
After the game is finished each player may count however many Kitty Treats he has and may spend that many points to increase his skills on a 1 for 1 basis.

Improve Size or Stamina
After the game is finished a player may return 3 Kitty Treats to the bowl to increase his cat's SIZE or STAMINA traits. Traits can only be increased by 1 each session.

Improve Pedigree
After the game is finished a player may return 3 Kitty Treats to the bowl to increase his cat's PEDIGREE traits. Only cats that already have at least one point in Pedigree can improve this trait. Pedigree can only be increased by 1 each session.